Fallout shelter strength training time12/16/2023 You do understand I can't move them around every time it happens.Īnd I know the dweller won't level up until you tap on the arrow, but how do you deal with the training arrow meanwhile? It doesn't show up if you don't let him/her level up first. I managed to move 2 of these fresh dwellers to another room and when the fire has been extinguished they didn't earn any XPs. My question is: how to prevent them from gaining exp from random events like radroach infestation or fire? I have 3-4 level 1 dwellers training, and it's already occurred a couple of times that a fire bursted out in a room where I didn't have any dwellers to take care of it. I know that before leveling up a dweller is better to train his/her endurance to the max to further improve their HPs. Wasteland explorers are being trained across all stats.I'm a late gamer of Fallout Shelter, but I've already read tons of threads around about most of the game aspects. As my vault improves I'll have an excess of workers, so I'll try to train everyone in endurance and possibly strength/perception. Personally, I'm training the primary stat and luck for my stay-at-home dwellers, though I'm phasing out diners/gardens and water production as I introduce more Nuka Cola bottlers. In the wastes, success against a specific enemy type seems to be influenced by a specific stat (excluding endurance which seems to be a purely defensive stat). Strength may increase damage (though it's not certain this applies within the vault) and perception may increase aim/hit rate and thus overall damage. (see this question and the links within the answer). However, there is some thought that some of the SPECIAL stats affect combat. The only difference based on level is the dweller's total hit points, and the cost to revive them. Agility and intelligence are probably a waste of time for dwellers who won't be exploring the wastes.
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